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Games, software & experiments

Ideas turned into things.

I build games and software about systems — how they behave, how they fail, and how they can be explained.

I write about the process on Random Thoughts ↗

Games

All games →

Playable experiments. Each one exists to answer a mechanical question.

Mechanic illustration
2025Prototype

Drop's Journey

A drop of water, gravity, and everything in the way.

Read the story →
Mechanic illustration
2025Prototype

Overworld Freight

Logistics on a living map: routes, cargo and consequences.

Read the story →
Mechanic illustration
2025In development

Shepherd's Symphony

A pastoral rhythm game where herding is the instrument.

Read the story →
Mechanic illustration
2024Playable

Battle Tetris

Stacking, but adversarial.

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Projects

All projects →

Work with a purpose beyond itself: public data, civic information, tools.

2026

Portfolio & Pattern Library

A public portfolio backed by a private, versioned pattern library.

Active development
2024

Mutirão de Dados

Collective data work for public interest.

Ongoing
2023

Política Crítica

Making political information legible.

Ongoing

The work continues in words.

Notes on development, decisions, and what I learn along the way.

Random Thoughts ↗
Bernardo Dias da CruzRandom Thoughts ↗
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