Ideas turned into things.
I build games and software about systems — how they behave, how they fail, and how they can be explained.
I write about the process on Random Thoughts ↗Games
All games →Playable experiments. Each one exists to answer a mechanical question.
2025Prototype
Drop's Journey
A drop of water, gravity, and everything in the way.
Read the story →2025Prototype
Overworld Freight
Logistics on a living map: routes, cargo and consequences.
Read the story →2025In development
Shepherd's Symphony
A pastoral rhythm game where herding is the instrument.
Read the story →2024Playable
Battle Tetris
Stacking, but adversarial.
Read the story →Projects
All projects →Work with a purpose beyond itself: public data, civic information, tools.