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Drop's Journey
A drop of water, gravity, and everything in the way.
- Year
- 2025
- Status
- Prototype
- Role
- Design, code, physics
- Stack
- React, Canvas, Physics, TypeScript
Overview
The physics playground. Surface tension, splitting, absorption — small effects that only look right after a dozen iterations. Each of those iterations belongs in a sandbox where I can replay them instead of rediscovering them.
Physics as feel
Nothing here is accurate; everything is tuned. The value is in the tuning constants and the little integrators, which is exactly the kind of artefact that disappears if it stays inside one repository.
Highlights
- —Fluid-ish drop behaviour
- —Effect library candidates for the vault
Writing
Articles about this project will be linked here as I publish them.