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Drop's Journey

A drop of water, gravity, and everything in the way.

Year
2025
Status
Prototype
Role
Design, code, physics
Stack
React, Canvas, Physics, TypeScript

Overview

The physics playground. Surface tension, splitting, absorption — small effects that only look right after a dozen iterations. Each of those iterations belongs in a sandbox where I can replay them instead of rediscovering them.

Physics as feel

Nothing here is accurate; everything is tuned. The value is in the tuning constants and the little integrators, which is exactly the kind of artefact that disappears if it stays inside one repository.

Highlights

  • Fluid-ish drop behaviour
  • Effect library candidates for the vault

Writing

Articles about this project will be linked here as I publish them.